SCOTT BALMER | GAME DESIGNER
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Monday, 21 October 2024
Sticky Golf Visual Development!
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What a change one month can make! Amidst some misc feature updates, I've been focused on figuring out the visual direction for Sticky Go...
Tuesday, 24 September 2024
Portfolio Update!
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I have officially finished updating my brand new design portfolio over on https://www.scottbalmergamedesign.com ! Head on over and have a lo...
Sticky Golf: Ball Types and Surface Tags
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Ball Types: My plan to make Sticky Golf even more exciting is unlockable Ball Types! Each type looks, sounds, and behaves differently on e...
Saturday, 20 July 2024
Dev Log: Title Screen and Logo Update
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I've updated the Sticky Golf title screen with the following new stuff! A new logo! Animation updates! New background! Music! SFX! Flag...
Tuesday, 14 May 2024
Dev Log: Playable Levels
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Now that the gameplay tuned and bug fixed, I can go ham on level creation. With my years of level design experience, I managed to knock out ...
Monday, 13 May 2024
Dev Log: Gameplay Improvement Week
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Last week was a busy week, focusing on gameplay improvements! A bunch of physics bugs were destroyed, and the gameplay and input overall fee...
Thursday, 2 May 2024
Dev Log: Level and UI Management
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Now that the basic UI is set up, I've started working on level management. I had a tough choice to make with how I'm managing levels...
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