The 4x1 raw fish turned out to be my favorite item to model.
Saturday, 15 September 2018
Bag Boy - Grocery Item Art!
Fifty-three grocery models have now been completed. This is a sample of ~1/5 of the total list, but what I will be using for the time being. They'll get a nice texture treatment next week, then it's on to sprucing up the environment and UI!
Tuesday, 4 September 2018
Bag Boy - Art Update!
The past few weeks have been dedicated to solidifying art direction. The initial visual setup for my Grocery Dictionary is working, which you can see below with the new Roast Chicken item!
In addition to that, I have finished the first modeling pass for my Bag Folks. The next step is to rig them up for use, and start making some custom clothing and accessories. The game's custom character, and all NPCs will use this base.
Stay tuned for more art updates!
The starburst background changes color depending on the item's category type.
This Roast Chicken is in the Hot Food category.
In addition to that, I have finished the first modeling pass for my Bag Folks. The next step is to rig them up for use, and start making some custom clothing and accessories. The game's custom character, and all NPCs will use this base.
Boxy, with just a touch of bevel. Just like everything else in the game.
Stay tuned for more art updates!
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